破碎爆炸插件 RayFire

 

官网地址  http://rayfirestudios.com/

Feature List:
[ 功能列表:]

  • Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulation by Forces, Space Warps and Mouse Cursor.
    [ 通过RayFire用户界面支持Bullet和Nvidia PhysX,您可以创建刚体仿真,在仿真过程中通过Forces,Space Warps和Mouse Cursor对对象产生影响。]
  • Interactive Demolition System.
    [ 互动拆迁系统。] 
    Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation.
    [ 根据模拟过程中的材料和碰撞强度创建动态模拟和拆除对象。] 
    Each fragment can be demolished further with proper amount of collision strength.
    [ 可以通过适当的碰撞强度进一步拆除每个碎片。]
  • Shatter modifier.
    [ 瘙变化。] 
    Tetrahedron based damaging and fragmentation.
    [ 四面体基于破坏和破碎。]
  • Voronoi modifier.
    [ Voronoi编辑。] 
    Interactive realtime Voronoi shatter modifier.
    [ 交互式实时Voronoi碎片修改器。]
  • Bricks modifier.
    [ 砖编辑。] 
    Allows to quickly fragment geometry to Bricks or Stones.
    [ 允许快速将几何体分段为砖块或石块。]
  • Cache object.
    [ 缓存对象。] 
    Allows to cache geometry and animation in single file to store it outside of scene.
    [ 允许在单个文件中缓存几何和动画,以将其存储在场景之外。]
  • Trace object.
    [ 跟踪对象。] 
    Image tracing to fragments.
    [ 图像跟踪到片段。]
  • Clusters modifier.
    [ 群集编辑。] 
    Groups simple fragments into more complex clusters.
    [ 将简单片段分组为更复杂的群集。]
  • Bomb helper.
    [ 炸弹助手。] 
    Allows You to create all kinds of explosions.
    [ 允许您创建各种爆炸。]
  • Fragmentation types.
    [ 碎片类型。] 
    Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types.
    [ 不规则,均匀,Voronoi,木碎片,径向,砖碎片类型。] 
    Ability to draw cuts over your objects by mouse.
    [ 能够通过鼠标绘制对象的切割。]
  • Asperity modifier.
    [ 粗糙修饰语。] 
    Adds detalization to simple geometry and makes them much more realistic.
    [ 为简单几何体添加了去除,使它们更加逼真。]
  • Slice modifier.
    [ 切片编辑。] 
    Advanced Slice modifier with all features You may need.
    [ 高级切片修改器,具有您可能需要的所有功能。]
  • Cracks modifier.
    [ 裂缝编辑。] 
    Animated 3D Cracks inside refractive object.
    [ 折射物体内的动画3D裂缝。]
  • Voxels modifier.
    [ 体素编辑。] 
    Creates voxels using geometry volume.
    [ 使用几何体积创建体素。]
  • Particle Flow support.
    [ 粒子流支持。] 
    Generates geometry objects on particle death and dynamically continues their animation.
    [ 在粒子死亡时生成几何对象并动态继续其动画。]
  • Fragmentation by Shapes.
    [ 形状碎片。] 
    Allows to use Shapes as stensil to fragment objects.
    [ 允许使用Shapes作为stensil来分割对象。]
更新日期 2020-07-12
文件名称 RayFire 1.85 for 3dsMax 2015-2021_crack
文件大小 23.2MB
文件格式 7z
下载链接 https://www.lanzoux.com/i8KeTej9txe
备注 提示:

2020可用,其他版本未测试

安装方法:

1- 安装 Demo 程序
2- 复制 “RayFireTool.mse” 到 “C:\Program Files\Autodesk\3ds Max 2020\Plugins\RayFireTool” 文件夹里替换.

 

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画忆妙妙屋 » 破碎爆炸插件 RayFire

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  1. 这个链接失效了

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