破碎爆炸插件 RayFire
官网地址 http://rayfirestudios.com/
Feature List:
[ 功能列表:]
- Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulation by Forces, Space Warps and Mouse Cursor.
[ 通过RayFire用户界面支持Bullet和Nvidia PhysX,您可以创建刚体仿真,在仿真过程中通过Forces,Space Warps和Mouse Cursor对对象产生影响。] - Interactive Demolition System.
[ 互动拆迁系统。] Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation.
[ 根据模拟过程中的材料和碰撞强度创建动态模拟和拆除对象。]
Each fragment can be demolished further with proper amount of collision strength.
[ 可以通过适当的碰撞强度进一步拆除每个碎片。] - Shatter modifier.
[ 瘙变化。]
Tetrahedron based damaging and fragmentation.
[ 四面体基于破坏和破碎。] - Voronoi modifier.
[ Voronoi编辑。]
Interactive realtime Voronoi shatter modifier.
[ 交互式实时Voronoi碎片修改器。] - Bricks modifier.
[ 砖编辑。]
Allows to quickly fragment geometry to Bricks or Stones.
[ 允许快速将几何体分段为砖块或石块。] - Cache object.
[ 缓存对象。]
Allows to cache geometry and animation in single file to store it outside of scene.
[ 允许在单个文件中缓存几何和动画,以将其存储在场景之外。] - Trace object.
[ 跟踪对象。]
Image tracing to fragments.
[ 图像跟踪到片段。] - Clusters modifier.
[ 群集编辑。]
Groups simple fragments into more complex clusters.
[ 将简单片段分组为更复杂的群集。] - Bomb helper.
[ 炸弹助手。]
Allows You to create all kinds of explosions.
[ 允许您创建各种爆炸。] - Fragmentation types.
[ 碎片类型。] Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types.
[ 不规则,均匀,Voronoi,木碎片,径向,砖碎片类型。]
Ability to draw cuts over your objects by mouse.
[ 能够通过鼠标绘制对象的切割。] - Asperity modifier.
[ 粗糙修饰语。]
Adds detalization to simple geometry and makes them much more realistic.
[ 为简单几何体添加了去除,使它们更加逼真。] - Slice modifier.
[ 切片编辑。]
Advanced Slice modifier with all features You may need.
[ 高级切片修改器,具有您可能需要的所有功能。] - Cracks modifier.
[ 裂缝编辑。]
Animated 3D Cracks inside refractive object.
[ 折射物体内的动画3D裂缝。] - Voxels modifier.
[ 体素编辑。]
Creates voxels using geometry volume.
[ 使用几何体积创建体素。] - Particle Flow support.
[ 粒子流支持。]
Generates geometry objects on particle death and dynamically continues their animation.
[ 在粒子死亡时生成几何对象并动态继续其动画。] - Fragmentation by Shapes.
[ 形状碎片。] Allows to use Shapes as stensil to fragment objects.
[ 允许使用Shapes作为stensil来分割对象。]
更新日期 | 2020-07-12 | ||
文件名称 | RayFire 1.85 for 3dsMax 2015-2021_crack | ||
文件大小 | 23.2MB | ||
文件格式 | 7z | ||
下载链接 | https://www.lanzoux.com/i8KeTej9txe | ||
备注 | 提示:
2020可用,其他版本未测试 安装方法: 1- 安装 Demo 程序 |
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