• 网站主群!,欢迎加入“画忆的妙妙屋”,群747152817,群1014164464 ,如有链接失效,请到群里通知我。

Arnold插件 Alshader 2.0(仅cryptomatte)

插件 iiicg 2年前 (2018-06-23) 2493次浏览 1个评论

Arnold插件 Alshader 2.0(仅cryptomatte)

arnold5.0后,alshader就大部分材质停止开发了,唯一就剩cryptomatte还在更新。关于cryptomatte的用途,就不细说了,网上都能搜到。

Beta 4 release notes: (经测试MtoA 3.0.0可用)

Bug fixes:

  • Fixed crash with multiple Cryptomatte shaders in scene.
  • Added error detection for issue where Cryptomatte filters do not get set up correctly, (reported by one user by not reproducible).

Beta 3 release notes:

Features

  • Support Arnold 5.1 adaptive sampling
  • Support for mixed bit-depth EXR files
  • Support long object names (up to 2048 characters)
  • Added preview_in_exr control
    • False (default): Omit preview channels when EXR drivers are being used
    • True: Keep behavior as usual
  • Support C4DtoA Arnold 5.1 naming changes
  • Add controls to disable various kinds of name processing
  • Switched to Daniel Schmidt’s faster hash to float code

Bug fixes

  • Crash when rendering with non-aov shaders in Arnold 5.1
  • Skip disabled nodes in manifest

Beta 2 release notes:

Features

  • Test suite for developers
  • Added Cinema 4D name parsing (Sen Haerens)
  • aov_shader metadata for KtoA and MtoA
  • Unicode and special characters in names are now tested and supported

Bug fixes

  • Restored Maya name in special cases (ns1:obj1|ns2:obj2)
  • Fixed some crashes with malformed names, added tests for this
  • Fixed metadata when rendering multiple Cryptomattes into one EXR file (Sen Haerens)
  • Fixed metadata with multiple drivers if one driver did not support metadata (Sen Haerens)
  • Fixed manifests in custom Cryptomattes
  • Fixed manifests for standard cryptomattes with array (per poly) overrides
  • Fixed special characters (quotes, slashes) in manifests
  • Manifests no longer include list aggregate nodes (Sen Haerens)
  • Fixed issue passing AtStrings to variadic arguments in gcc older than 4.8.x (Sachin Shrestha)
  • Statically link the stdc++ lib (Sachin Shrestha)

下载地址 https://github.com/anderslanglands/alShaders2/releases

安装方法:

1、将安装包/bin里面的三个文件复制到 arnold安装目录/shaders里,2、将安装包/ae 里的cryptomatteTemplate.py文件复制到 arnold安装目录/scripts/mtoa/ui/ae里。 开maya,arnold渲染设置的aov里面就会看到三个cryptomatte通道。

 

 


本网站的所有作品会由作/译者及时更新,欢迎大家阅读后发表评论,以利作品的完善。属在本网站发表的文章(包括转帖),版权归原作者所有。未经允许,严禁转载。
喜欢 (3)
[451549728@qq.com]
分享 (0)

您必须 登录 才能发表评论!